The only (?) continent on the Material Plane.
A great mountain range bisecting the North of Auriin.
The dead mountain. Once home to the Lich King, Taqaaz Eilagh, and his people.
A desert region of central Morlan. Home to the Usminai, Red Orcs, and the great Sand Drakes.
A highland region connecting Lelanëon and Kharn, surrounded by mountains. Home to the Bunrwo people.
A forbidding western island chain, home to High Elves and Tinker Gnomes.
North-western region ranging from the glacial High Ice to temperate grasslands.
A region blanketed with fungal jungles that mean home to firbolgs, grung and dark elves.
The largest region of Auriin, encompassing the vast deserts of Canolze and the soaring peaks of the Auzgarne mountains.
A drab region engulfed in a persistent ghostly mist, punctuated with warm halfling settlements.
Once home to the prosperous Taspian Empire, later the battleground of a great war between dragons.
A sprawling, anarchistic city of freefolk.
Largest city in Fëaforn, trade port.
Second-largest city in Nurfel. Once a sea elf stronghold.
Successor to Bogbrine, a halfling settlement. Destroyed in a landslide.
A halfling settlement on the edge of the Nurian marshlands. Home to a widely renowned festival of the Rotting.
An upstart frontier town in the heart of Auriin's mainland.
An upstart town, plugging the gap between Fëaforn and Kharn, where Mount Bhachai once stood.
Former seat of Gwerian imperial power in Fëaforn, now capital of Lelanëon.
A central trading post for the nomadic Chcauzl people of north-eastern Fëaforn. One of the only permanent settlements in the area.