Goblinoid bullies, born for battle and mayhem.
A race of humanoid half-dragons, the product of alliances between Dragon- and Human-kind.
An ancient, proud and grudge-holding race of talented craftsfolk.
Fey-touched cousins of humankind.
Fey-touched giant-kin of the fungal jungles of Kharn.
Conflict-adverse little folk with personalities larger than they are small.
A small but pervasive race of goblinoids with a universally poor reputation.
Giantkin with stone-carved bodies and hearts infused with cold.
The products of unions between men and elves.
The rare offspring of human and orc partnerships.
Affable and cheerful littlefolk who cherish the comforts of hearth and home.
Large and intelligent goblinoids vying for rank within their tribal legions.
An adaptable, pervasive and diverse race.
Minute but aggressive dragon-kin, gently touched by the Underdark.
Primitive, pragmatic and semi-aquatic reptilians of the Dovrok coasts.
Solitary, bull-headed humanoids who dwell in maze-like forests across Nurfel.
A historically brutish threat to civilization, roaming the wilderness.
Human-born children of a tainted, hellish ancestry.
An ancient and rare clade of elvenkind.
Fiercely territorial, frog-like humanoids of Kharn.
Avian masters of observation and mimicry, living on the edge of human society.
Serpentine humanoids, best described as more of a cult than a race.